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Uriel Márquez

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Producer / Programmer

I am passionate about music and technology. I currently work as a software engineer and music producer, with interests in algorithmic music generation, sound design, production for video games, synthesis, and film scoring.

Education

I have a professional background in Information Technologies from the University of Guadalajara. Throughout my career I have specialized in software development and various cloud technologies, and currently work as a Senior Software Engineer while also developing personal projects.

In the musical field, I studied the Composition and Performance of Contemporary Popular Music program at Tiempo Música, where I acquired knowledge of production, composition, performance, mixing, and editing, and have also completed various specialization courses.

Courses

  • Film Scoring - private classes with Maestro Milo Coello.
  • Applied Synthesis to Sound Design - SAE Institute Mexico.
  • Introduction to Max/MSP - Interespecifics.
  • Audio Design for Video Games - SAE Institute Mexico.

Experience

In technology I have over 20 years of experience participating in various organizations and projects as a technology integrator, administrator, programmer, and trainer. This has allowed me to collaborate in industries such as:

  • Advertising and Digital Marketing
  • Information Security
  • Financial Services
  • Retail
  • Communications
  • Technology Services

As a musician I have participated in various projects in several roles:

  • Steps on the Roof - Drummer (3+ years)
  • Music for promotional videos for an advertising agency
  • Participating in the Augmented Reality team at Wizeline, producing sound effects and incidental music
  • Presenting various talks on algorithmic music techniques and creative coding

Tools and Skills

  • Digital Performer
  • Native Instruments
  • Synthesis
  • Composition
  • Film Scoring
  • FMOD
  • Go programming language
  • SQL and non-relational databases
  • Google Cloud
  • AWS
  • Sonic Pi
  • Max/MSP
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